﻿using Imaginecup.Recycling.Object;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Imaginecup.Recycling.Behavior
{
    public interface IMovingBehavior
    {
        void UpdateMove(GameTime gameTime);
        void SetSpeed(int speed);
        void SetDirection(Direction direction);
        void SetLoopFlag(bool flag);
        bool GetLoopFlag();
    }
}
